Rust Manual

Batterie rechargeable moyenne

AllCondition 100
Batterie rechargeable moyenne

Une moyenne batterie rechargeable. Doit avoir une charge minimum de 5 secondes pour se décharger. Peut être branchée en série. Le taux de charge dépend de l'alimentation, avec une efficacité maximale de 80%.

Shortname: electric.battery.rechargable.medium

Item ID: 2023888403

Despawns after 20m on the ground

Recycling yields

Approximate — recyclers return a share of an item's crafting cost (60% at monument Recyclers, 40% at Safe Zone Recyclers), not a fixed table.

Repair cost
Current condition
%

A repair bench restores 20% condition per click, at 20% of the recipe cost per point missing.

Placed entity
Health
100 HP

Health once placed in the world — not to be confused with the item's own condition/durability while held.

Raid cost
ExplosiveDamage / chargeCharges needed
Charge explosiveCharge explosive5501
Sac à explosifsSac à explosifs4751
Grenade boîte de haricotsGrenade boîte de haricots1151
Grenade F1Grenade F12251
Cocktail MolotovCocktail Molotov353
Grenade aveuglanteGrenade aveuglante205
Grenade abeilleGrenade abeille205

Assumes no damage resistance — unlike building tiers, this entity has no separate protection multiplier, so raw HP is divided by raw damage per charge.

Sold by NPC vendors
Bandit Camp – Building1x for 75 FerrailleFerraille
Loot sources
Collection2.8%Workbench Experiment Tier 20.9%Radtown (Elite)0.2%Generic<0.1%Barrel (Better Loot)<0.1%

Chance the item is included whenever that container rolls, resolved through nested loot tables. Approximate — doesn't account for seasonal or event-restricted rotations.