Tools
Raid Cost Calculator
Pick an explosive to see exactly how many charges break through each building tier — computed from that explosive's real damage and each material's real damage-resistance values, not a guessed number.
Explosive
Charges needed per tier
| Tier | Health | Damage / charge | Charges needed |
|---|---|---|---|
| Twigs | 10 | 550 | 1 |
| Wood | 250 | 495 | 1 |
| Stone | 500 | 275 | 2 |
| Sheet Metal | 1,000 | 275 | 4 |
| Armored | 2,000 | 275 | 8 |
Assumes every charge lands within the building piece's hit area with no overlapping-radius waste. Doesn't account for external walls/doors already destroyed reducing effective HP, or twig-tier decay.